IndieBug

We catch bugs before players do.

QA and playtesting services for indie game developers

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Every bug documented with clear steps to reproduce
Severity and priority so you know what to fix first
A report you can open and act on the same day

Why IndieBug

Testing is what everyone knows matters, and no one has time for.

In indie development, every bit of focus, time, and care goes into moving the game forward. Testing often feels like a pause, like lost progress. Something you know you should do, but keep pushing aside.

Until bugs become the thing that breaks a carefully crafted game.

Here's where IndieBug comes in.

Structured QA and playtesting designed for indie teams who want to ship with confidence. So you can keep moving forward, knowing your game is in good hands.

Process

Keep building. We find the bugs.

Structured testing, clear reports, priorities you can act on.

01

You send your build

Share your playable build and any specific areas you want tested.

02

Testing & documentation

Structured QA with clear steps to reproduce each bug, priorities, and organized reports.

03

Ship with confidence

Organized docs and clear priorities so you can focus on building.

Projects

Projects we've worked with

Not sure what to expect? Here's what our work actually looks like.

Transparent communication and flawless bug management. The process brought immediate value to fixing issues, and using their tools after testing was a great call for the team.

- 64Studios

Some examples

HighLocalization

Some file names appear in Spanish regardless of the selected language

HighLogic

"Death.txt" doesn't accept "exsanguination" as cause of death despite that being what the image shows

FeedbackAudio

The music doesn't match subject 1's anger during the "rollback" moment

MediumVisual

The warning that the tabs are about to close is barely visible

Services

Choose the level of coverage you need

Structured QA and honest playtesting tailored for indie teams.

Founder rate. A special rate for our first 5 projects.

Bug Scout

  • Exploratory playthroughSingle
  • Bug spreadsheet with priorities
  • Reproduction steps
  • Supporting media
  • Interactive kanban board
  • Recorded session with input overlay
  • Player experience feedback
  • PDF report
  • Edge case testing
  • Suggested fixes per bug
  • Ongoing collaboration
  • Workflow integration
  • Final handoff call

Complete bug pass, documented and ready to act on. Delivered in 3 days.

Bug Slayer

  • Exploratory playthroughMultiple
  • Bug spreadsheet with priorities
  • Reproduction steps
  • Supporting media
  • Interactive kanban board
  • Recorded session with input overlay
  • Player experience feedback
  • PDF report+ interactive web
  • Edge case testing
  • Suggested fixes per bug
  • Ongoing collaboration
  • Workflow integration
  • Final handoff call

Deep coverage for your most important release. Delivered in 10 days.

How long is your game?

ShortUp to 10hIncluded
Medium10 to 30hDuration supplement
Long30 to 50hDuration supplement
ExtraOver 50hCustom quote

Not sure which plan fits? We can sort it out with a .

Contact

Tell us about your game

We reply within 24 to 48h. Tell us where you're at, no commitments.